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Alex Galuzin BlogExperiments in Game Level Design & Game Environments

L4D2-HotelSwiss Release and Download

Apr 4, 2010 L4D/L4D2

HotelSwiss has been ported over to L4D2. It supports Scavenge and Survival gamemodes.

Check out the screenshots and download the map.

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L4D2-Brooklyn Bridge Preview

Mar 22, 2010 L4D/L4D2

During January we ran an 11-Day Mapping Challenge. The criteria was to complete a playable map in 11 days. I created a map for L4D2. Brooklyn Bridge.

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3D Environment – House in Menorca

Mar 9, 2010 3D Environments, L4D/L4D2

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Image Reference Re-Creation Challenge 1 at WoLD Forums. The idea was to re-create an image of House in Menorca inside Hammer: Source. There are some really great entries. People are turning out some high quality work. I love seeing how much WoLD members improve and keep pushing themselves. These guys are soon to be the people working for the latest games and creating the environments!

Here was my entry and some work in progress screens.

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L4D HotelSwiss – Final. Plans for L4D2-HotelSwiss

Mar 3, 2010 L4D/L4D2

L4D HotelSwiss Custom Map

L4D HotelSwiss.

I've fixed few minor technical and visual bugs. Thanks to everyone who helped me test this map.

The map had great reception. As of March 2, 2010 it has 9,491 downloads from L4DMaps.com

You can download the final version at...

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L4D HotelSwiss Release and Download

Jan 3, 2010 L4D/L4D2, Level Design

L4D HotelSwiss Custom Map

L4D HotelSwiss.

Custom L4D Survival map that I have been working on is now in beta. Good to see the map finally reach the light of day.

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Arch Viz Environment

Sep 19, 2009 3D Environments

Final Render

I've always been fascinated by architecture, interior design and by architectural renderings. I have dozens of books on drawing architectural plans, how to render architectural drawings and architecture history . I think it is one of the reasons I love level design and interactive 3d worlds in games.

The following is a model and a render I worked on in Maya. I am very happy with the results.

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Left 4 Dead WIP: RestStop

Jul 20, 2009 Level Design

This is L4D survival map. Set at night in a Rest Stop Area / Truck Stop. I began working on this couple days ago and trying to have all the areas blocked in so I can start testing gameplay. It began as having flat ground where parking lot was on the same level as the info center and the restrooms but then I thought it would be a lot more interestesting if the parking lot was on the lower level. This is extremely rough. Will update as my map continues to progress.

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Ringling Computer Animation Thesis Final

May 4, 2009 Computer Animation

An aging Russian Space Station has seen better days and over the last few weeks things have not been going as planned. Electrical failures, lack of food and operating system crashes have become daily occurrences but these are the last things that cosmonaut Sergei is worried about. Another precious commodity has been running low in supply.

Watch my Senior Animation Thesis

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Work In Progress of Unreal 3 DM-OrionsForest

Apr 22, 2009 Level Design, Unreal 3

I've been working on this for last 2 weeks. Following screenshots are very rough process of where I am at now. When the map is done and released I am going to release a free e-book of this particular map's process. Stay tuned for that.

If you want to get an early copy when it is done, make sure you sign up for my newsletter at www.WorldofLevelDesign.com

I have not done any lighting. Only been working on modeling, terrain, and set dressing. Small DM map, 4-6 people. Round/Circular gameplay layout.

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Two AlexGs Go To DC December 2008

Apr 14, 2009 My Life, Travels

Video of me and my dad in DC in December of 2008. I filmed this for my family and for my dad, and for some of my family to see it who are still back in Ukraine and Russia. Some of the video is in Russian, English and EngliRussian. With a lot of Russian pop music.

December 16-18 I went to Washington DC with my Dad for a few days. I had a great time. Even though it was cold, overcast and rainy most of the time there, we were still able to have a blast. We must have covered over 10 miles on foot first day from George Town to Washington Capitol and Union Station back through downtown to see Obama's inauguration podium being built then back to Georgetown. I loved the Union station. I always had love for train stations. Holocaust museum was also quiet an emotional experience in itself.

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