Ringling College of Art and Design Animation Thesis.
I am a senior and this is an ongoing update that will continue from August 2008 till May 2009, which is my graduation date. Even though I found my passion in level design and 2d/3d environment art and have no desire in pursuing animation work. I wanted to document me working through my animation thesis. I'm looking forward to seeing how this will turn out.
If you just arrived at this page, start from the beginning:
ANIMATION THESIS ARCHIVES
Character Model:
Been working on the body. Referencing space suits. Making sure I don't model big awkward space suit that will hinder me from animating the character properly yet making sure that it does look like a space suit.
One piece of advice I can give you is to never be attached to your creation. Be prepared to change it. Be it your model or your new map. Never be attached to your creation.
Head modeling is coming along nicely, and will post when I get more feedback on it.
Next week august 25, is when school starts. We have to have something to present in class, first day. So summer or no summer, we had to work on something.
Things to Model:
Space Station
Inside The Space Station Environment full with Props
Props:
Bottle, Russian Doll, Emergency Case, Book, Sink, Helmet.
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