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Alex Galuzin.com Creative LifeStyle Design

Thesis Update #03: Collecting Reference

August 19, 2008
Category: Thesis

Ringling College of Art and Design Animation Thesis.

I am a senior and this is an ongoing update that will continue from August 2008 till May 2009, which is my graduation date. Even though I found my passion in level design and 2d/3d environment art and have no desire in pursuing animation work. I wanted to document me working through my animation thesis. I'm looking forward to seeing how this will turn out.

If you just arrived at this page, start from the beginning:

ANIMATION THESIS ARCHIVES

Collecting Reference:

With one week to go till school starts. I am getting ready for all hell to break loose. Time will be spend modeling, texturing, lighting, animating and redoing everything I have done. Just the natural process. I can't wait to see where these Thesis updates will be in 6 months. I'm excited.

Reference is one of the most important components to a successful completion of any project. Knowing where you are going is vital.

I used to think using reference isn't that important. Boy, was I wrong.

As soon as I started to use reference images and video in my work the quality and the authenticity of animation, environments, characters improved exponentially.

Collect reference for any project you are doing. This will give you a strong base foundation to start anything confidently. All of these references were found on images.google.com

Collect, collect, collect reference.

Here is my reference for the characters, space station inside and out, props etc.
Video coming soon.

Space Suit Reference
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Space Suit References

Character Reference
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Character References

Space Station Reference
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Space Station Reference

Space Station Reference
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Space Station Reference

Space Station Reference
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Space Station Reference

Light References (Velvet Assassin Videogame, Space Ship Lighting From Mikescg)
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Lights Reference

Prop Reference
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Props Reference

Any Feedback, comment below.

Thank you

 

 

 

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