Ringling College of Art and Design Animation Thesis.
I am a senior and this is an ongoing update that will continue from August 2008 till May 2009, which is my graduation date. Even though I found my passion in level design and 2d/3d environment art and have no desire in pursuing animation work. I wanted to document me working through my animation thesis. I'm looking forward to seeing how this will turn out.
If you just arrived at this page, start from the beginning:
First faculty crit was this morning. Got a lot of excellent feedback on how to improve my model, textures and my story.
All week I’ve been working on improving the model and texturing. Although I have one character in my animation but I will probably end up rigging two characters. One for interior shots and one for exterior. I don’t want to rig more then one but if it makes my model look better in the end, I’m all for it.
Next step is fixing everything that I received in the critique. Finalizing the model. Improving textures. Then to move forward with blend shapes and rigging, as well as continue to model the props and environments.
- Needs to be more Russian
- Light up the face inside the helmet.
- Helmet detail
- Eyelashes.
- Specular highlight in the eyes. Gray eyes, looks dull. Turn off shadow on the eyes and turn off reflectivity.
- Add a curve at the small of his back.
- Chin looks too thin, flat and jumps forward.
- Exterior suit needs to be more puffy. Looking more like a suit. Bulkier.
- Better shape on the body. More of an S shape and less of a pear shape.
- Hair doesn’t match his interesting face. Better silhouette of the hair. More cartoony to match his face.
- Easier transition between the skin and hair.
- Backpack detail.
- He leans a bit too forward. Straighten him.
- Better texturing, include 5 o’clock shadow, alcoholic nose, and bags under eyes.
- Lips should not have tension in the right now, neutral pose in the face.
- Don’t indent outside of the shoe.
- Specular on the helmet needs to be tighter. More transparent.
- Variation on skin and hair.
- Area between the lower lip and the chin caves in too much.
- Belly dips too low. Bring the beer belly a bit higher.
Animatic:
- Tighter shots on the vodka bottle.
- More character reaction shots. Too fast.
- Nipple on the vodka bottle gag.
- Too even, different pacing, timing.
- Don’t react to the rope.